Tag Archives: Ubisoft

Kane and Lynch 2: Dog Days

9 Apr

Let me start off by saying Hi! Sorry I have been away for so long but some recent changes in my life created a creative block. 2013 seems to be shaping up and with it I thought; why not bring back the LTAP; better late than never I suppose. I wish I was coming back on a positive note, alas the game I most recently played is one literally, for the dogs.

Released on August 17th 2010 and developed by IO interactive the studio behind the hitman games KAL2 seemed to be a game built for me; a short 3rd person shooter with a grand story and short play clock. I purchased this game in late 2010 and played it for the first time last week on my PC.

Waddaya Playin

Waddaya Playin

This game was played on a desktop and was purchased via steam for 4.99. You can find the game in the bargain bin at most Electronic stores.

Two guys just going out for a bite

Two guys just going out for a bite

VISUALS: Weird, weird, weird. So the game is played in the 3rd person and it appears that a camera man is following you throughout the roads of Shanghai; yet when a chapter is over the Camera man mysteriously disappears. This can be a bit jarring and caused me to have a couple “WTF” moments. Another issue I had with this 1980’s camera approach was intense screen tearing; intentional screen tearing, like when a finger print would get on the film of a cassette.  While I see what they were going for, the bands across the screen were nothing more than a cheap trick that scared me for a second as I thought my monitor was broken. The graphics were subpar with characters looking fairly similar and all the locations being some variation of wet and grey.

STORY: You are playing as Kane and Lynch two buddies who happen to be guns for hire. The story starts with them meeting in Shanghai and one small mishap spirals into a four hour bullet slog. There are ups and downs in pace but the story does nothing except break up the gun fights. While this game does add a sense of tension and a chapter that was incredibly gruesome  I feel the friendship mentality could have been tapped into a little more especially at the end a la Army of two. The end of this game was an absolute mess by the way (No Spoilers) but my word did it just fade to black.

GAMEPLAY: This is where the game truly fell apart for me. For a 3rd person shooter that is supposed to be a duck and cover game the cover mechanic was abysmal. Sometimes my character would not even stick to a wall or he would read the wrong wall and run across the level. The other aspect of the game the “shooter” aspect was just as appalling. Machine guns were worthless in this game as it almost appeared that my bullets were flying backwards, Head shots did not count unless you were using a sniper, and Shotguns have the range of Rocket Launchers. I could excuse one of the mechanics but not both. As stated above the Camera is also a huge issue here as it gives you this faux 2nd person view for a 3rd person shooter. There were times where I simply could not see anyone but I was getting ripped to shreds.

The Dog Days are over

The Dog Days are over

TEST OF TIME: NOPE! This game should not be played end of story. It was less than 4 hours long and it was poorly executed on all levels.

BROS: SKIP! Do not walk, RUN!

This game can be found for a couple bucks on Steam and Amazon but again; No means No. Support the Developer and buy another game from them just not this one!

Red Steel 2

31 Jan

With many games for the WiiU being ports I just don’t feel right posting a WiiU article just yet. That said I am a huge Nintendo fan and I love my 3ds and Wii. I guess its time to brush up my sword skills and dust off the revolver…I’m headed into the Wild West. Red Steel 2 the spiritual successor to the so-so Wii launch game Red Steel; developed by Ubisoft Paris and Published by Ubisoft exclusively for the Wii; Red Steel 2 does everything a sequel to a crummy game should do… make you forget the first one ever existed. Red Steel 2 is an exclusive for the Wii and it was released stateside on March 23rd 2010. I hadn’t touched my wii in a while (pun intended) but I was ready to fire up the machine and plug in my Wii Motion Plus accessory for a donnybrook in the wild west.

Red Steel 2

Red Steel 2

This game was played on a Wii and can be found new for 20 USD pretty much anywhere wii games are still being sold.

Dust it off

Dust it off

Visuals: Cel-Shading is quite a departure for this series as the previous title was in “realistic” 3-d. The style harking back to previous Ubisoft Paris titles such as XIII really fits well in this East meets West hack n slash shooter for the Wii. The characters were very colorful and the weapons all had a specific flair that truly popped thanks to the graphics. While the boss fights were incredible and the open area scenes looked like water paintings I do have to knock against the towns themselves. Different shades of brown fill a majority of the game and the fodder for your blade and revolvers all look the same. I think with the cel-shading they could have at least swapped the color palates on a few enemies.

Story: You play as the Hero and unnamed member of the Kusagari clan. You are the last of your kind after the opening events of the game and you become referred to as the Swordsman. You could probably guess the name has to do with the weapon he carries but more on that later. This games crux is that it is a revenge story and your entire mission is focused on avenging your clan; the story doesn’t really add to the ambiance and I found myself at a loss as to why this character cared so much for his clan after they…(no spoilers here) The story could have used more juxtaposition or cliches pick your poison.

Gameplay: This game is all motion control there is no gamepad option. Red Steel 2 does use the Motion Plus accessory so there is a greater level of control for the gun and sword action. As with any new technology however there is a bit of jarring from the camera if you twist your hand the wrong way or you get lazy and turn the other way on the sofa. When the combat and controls work the game is amazing you can block all sorts of attacks and shoot enemies square in the head from across the map. When the controls are off however; be ready for the Swordsman to spin around until you want to vomit, or you cannot pull off a combo or attack and end up retrying a level several times. Advice here keep calm and carry on!

The Hero in us

The Hero in us

Test of Time: Before testing the game out for this post I played the game in 2011. A year and some months later I still had fun swiping the Wii remote as if it were a 1000 year old Katana. With a lack of truly unique games coming to the WiiU anytime soon I would have to say this is a great 20 dollar purchase. The levels may get repetitive but the visuals will and swordplay will make this a game you’ll want to add to your collection.

 

BROS System:

Cy: What else are you playing at this point on the Wiiu or the Wii for that matter? Its a shortish game and for 20 bucks it’s a great show off game for your friends and family!

Prince of Persia

10 Jan

I swear Nolan North does not have anything to do with this blog! This will be our third Nolan North game featured on Ltapgamer and probably one of my favorites. Prince of Persia which was first introduced in 1989 has seen several iterations over the years; from a ground breaking 2D side-scroller to a redefining 3D action game Prince of Persia has seen its share of changes in its 23 years on the market. Today we are going to cover the Xbox 360, PS3 game from 2008. Developed by Ubisoft Montreal and released in the US on December 2, 2008 Prince of Persia takes the action adventure hero into a cel-shaded romp into the desert.

Not sponsored by Nolan North

Not sponsored by Nolan North

This game was played on the Xbox 360 and can be found at GameStop for 5 dollars or less!

Weapon of Choice

Weapon of Choice

Visuals: Prince of Persia (POP) takes the game series from its 3D world and adds Cel-Shading to give the game a water color vibe. This game oozes with color and adds a certain art vibe that will capture you from the first sandstorm til the final boss fight. There is quite a variety in color here and the world becomes more beautiful when you clear the baddies from the area. Cel-shading doesn’t always work for games as it takes some “realism” away from animations or visual effects; I feel as if the world of POP was meant for this art style as the characters though new seem like friends you grew up with as a child. Whenever I booted the game up I felt nostalgic as if I was opening up my favorite children’s book on a rainy day.

Story: You play as the Prince of Persia who seems to have drifted in the wrong direction in the midst of a sandstorm. You literally fall into the lap of a damsel in distress and your adventure begins. Elika is the female non playable character that follows you along in this mysterious land. We won’t spoil why she needs your help but you piece things together as you progress through the game. As usual with any Nolan North voiced game (insert wink and smiley face) you immediately have a strange romantic tension with the female character which starts as annoyance builds into friendship and inevitably ends with love.  Elika is a fun character that never got on my nerves and serves as a catalyst to the story. I found myself interested in chatting with her to get some background on her and the mysterious land we were trying to save.

Gameplay: POP has some great controls both on PS3 and Xbox. The prince will be scaling walls, hanging from ceilings, and fighting several baddies. The controls are intuitive and you know that it’s your fault when you missed a jump or didn’t parry properly. POP adds a new “don’t die” mechanic with the help of Elika that I found to be quite fun and never took me out of the game; the mechanic allows Elika to save you if you fall from a high point or if you get slain in battle. Some people found this to be obtrusive and thought it made the game too easy (your mileage may vary) Camera is good for the most part though with any game that you are climbing and jumping it may take an extra millisecond to catch up from time to time.

Prince and Elika

Prince and Elika

Test of Time: POP is fun, of the “newer” Action-Adventure games I think Ubisoft did a great job bringing the prince to next-gen consoles and I hope a sequel is in the works. If I did have one gripe with the game it was the ending of the story but again (No spoilers here.) I think if you are out shopping and you want to buy something for yourself or maybe a gift for a friend or family member pull out that FIVE DOLLAR bill and purchase the game; you really cannot go wrong with this game.

I think were going to get rid of the BROS SYSTEM for now

Cy: Pick it up its 5 bucks